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The Adobe Flash Professional Toolkit for CreateJS is an extension for Flash Professional CS6 that enables designers and animators to create. Try Adobe Sign free Creative Cloud. Everything you need to create anywhere; Marketing Cloud. All the solutions marketers need., Flash Player. Then Adobe’s Flash may be for you. It doesn’t require the scripting savvy of DHTML and Ajax which makes it easier for beginners. The process of making a Flash movie is easy to learn, but mastering it takes time and sweat. Here, and in Lesson 2, I’ll show you the basics of making one, and then I’ll show you what you need to learn to become a Flash grandmaster. The best way to create Flash content is with the Flash application, which was originally called Future. Splash. In 1. 99. Macromedia acquired the small company that developed Future. Splash as a way to complement Director, its flagship product. Director, which has since gone the way of the Dodo. Toward the end of 1. Netscape Navigator 2 was the latest, greatest browser, Macromedia introduced Shockwave as a way to port Director movies to the Web. Users downloaded and installed a free plug- in, and the movies played right there in the browser. As the web got more complex Director proved unwieldly, but here was still a need to provide an alternative to standard GIFs and JPEGs, which lack versatility and can result in big files. A PDF of this tutorial and the Flash source The vector capabilities in Flash proved to be one possible anwer. Vector- graphics programs create graphics using instructions while bitmap programs map out images pixel by pixel. Let’s say you want to draw a circle. A vector graphic simply tells a display program to “draw a perfect circle exactly 1. A bitmap program maps out every pixel in that circle, which requires more information (and therefore a larger file size) often resulting in a poorly rendered circle. Also, a vector- based image can be scaled to virtually any size with no impact on file size or quality. Here’s a simulation of the differences between bitmap and vector graphics. The left circle demonstrates how a bitmap image is defined by a finite set of pixels. Enlarge it, and the circle looks pretty rough. But if you increase the resolution to lose that “pixely” look, you’ll run into major file- size issues. Meanwhile, the vector graphic on the right could be enlarged 1. Because of bandwidth concerns on the Web, there has long been an urgent need for vector graphics. SVG is emerging as an official standard, but with Flash, the future is now. Flash allows you to create animations, build interactivity, and add sound to your pages — and even fairly complex games. You can make some dazzling graphics and interfaces for your Web pages that eat up an amazingly petite 5 to 5. KB. And the growth of the Action. Script programming language offers you the chance to take it much farther, if you want. Another big advantage of Flash is that it’s virtually independent of browsers. Since Flash files are only viewable with a plug- in, everyone with a version 3 browser or better can see the movies almost identically. The downside to this is the plug- in itself: Users need to download and install it before they can see anything. But this is becoming less of a hurdle since the latest browsers come with Flash already included. So all in all, Flash is looking like quite the solution and is becoming more popular every day. Let’s get our hands dirty.==What you’ll need. To use this tutorial, you’ll need to have the Flash plugin installed. Chances are you already have it, but if you don’t you can grab the latest version. Also, you need a copy of the Flash application if you want to do the exercises. If you can’t fork out the bucks for Flash right now, don’t fret. You can download a 3. Adobe, which also includes the current plug- in for your browser. The site also offers a pretty good deal on upgrades from previous versions of Flash. They offer a really great deal if you also want to purchase Freehand. After you’ve installed everything, bookmark this page, restart your browser, stretch your fingers, and come on back. OK. Let’s get started. The Flash Tools. Flash is both a drawing tool and a movie editor. If you’ve used other graphics applications, some of the tools may look familiar, but some won’t. To keep things simple, let’s start with a little introduction to the interface before diving right in to the nuts and bolts. At this point, you should have Flash running. Create a new file by selecting New from the File menu bar. Now select Document from the Modify menu. This allows you to define some general attributes for your movie, like window size, background color and frame rate. Set the width to 5. If you’ve installed the latest Flash plug- in, you should see something when you roll your mouse over the image below. Go ahead and click around: I know you want to. The Toolbar panel on the left side of the window probably looks similar to those of other graphics programs you’ve used, and it serves a like- minded purpose: to help you create and edit your images. The various icons allow you to draw, paint, shape, edit, fill and color your graphics. You’ll find that these tools useful for creating new images and they’re indispensable for modifying existing elements. There is an assortment of other Panels that offer more specialized functions from picking a color or typeface to creating complex scripts. The blank rectangle filling the bottom portion of the screen is called the Stage. This is where you draw graphics and preview the movie as you build it. At the bottom of the Stage is is a Panel with some different tabs for controlling items you’ve drawn or placed on the Stage. See the area above the Stage that has a ruler, like a strip and a field labeled Layer 1? This is the Timeline, where it all comes together. Similar to a storyboard, the Timeline acts as a map to the Flash movie. It represents the various elements that appear over time, together or separately. Use the Timeline to combine images, make the animations happen, and define interactivity. If you need to spread out, you can detach the Timeline by clicking and dragging it outside of the document window. You can also enlarge or compress it using a pop- up menu in the upper right hand corner. The red vertical slider indicates the frame that you’re currently working with on the Stage. You can add elements to your Flash movie by creating new layers in the left column. You can also extend the duration of the movie by adding frames to the right end of the Timeline. At any time, you can add frames or layers to the Timeline, move them, or change their attributes. Throughout these tutorials, you’ll be adding Keyframes to the timeline, which control transitions and events in the movie. Flash also has the standard pulldown menus that you’ll find in almost every program. Many of the functions you’ll find here are simply other ways of carrying out actions that the panels perform. Like other Adobe applications, Flash allows you to customize the shortcuts for most menu items. Just go to Keyboard Shortcuts under the Edit menu (Mac Flash> > Keyboard Shortcuts. It comes with sets of shortcuts that mimic other popular programs like Dreamweaver and Photoshop. Before you have the shortcuts down, you may want to set these. Flash also uses contextual menus almost everywhere. Just right- click (control- click on a Mac) in different places. And if you let the cursor hover over something you aren’t sure about, a brief label usually pops up. OK. Now that you’re more familiar with the tools, let’s use them. Drawing and Modifying an Image. Let’s start drawing something simple with Flash. Now select the Pencil tool. If you’re ever puzzled by a particular icon, place your cursor over the tool in question for a second and a tool tip will pop up and identify it for you.) In the bottom half of the Toolbar palette, you’ll find some graphic buttons. These are the tool modifiers. They are contextual, so they change according to what tool you’ve selected from above. The very last button affects the shapes you draw with the pencil, and the others are for color, line size, and line quality. With the pencil tool still selected, click that last button and select the Straighten option. If you are capable of drawing a perfectly straight line, you can skip this tool – and you might consider alerting Guinness. The rest of us will need this modifier to help in the drawing of three connecting lines to form a triangle. Pretty good, eh? If you’re accustomed to using a program like Illustrator or Freehand, you may be familiar to the pen tool, an alternate way of drawing shapes in Flash. There are two arrow tools. They are used to select objects and modify them. The hollow arrow (Subselection tool) is for selecting or modifying points on an object. Once you have selected a shape with an arrow tool, you can straighten or smooth it by clicking on one of the icons under Options on the tool panel. Or you can choose Optimize. You can access these arrow tools even if another tool is selected by clicking with the command key (on Macintosh) or control key (on Windows). Next, select this Paint Bucket icon. Pick your favorite color from the tool modifier below and click anywhere inside the triangle. See the pretty, colorful triangle? If your triangle won’t fill, it’s possible that there’s a gap at one corner. No problem — just select “Close Large Gaps” under the Options section on the tool panel. Double- click on one of the segments. You’ve now selected the entire outline of the triangle. Hit the Delete key, and the outline will disappear, leaving you with a pure, triangular shape. Try clicking your mouse on any edge of the triangle and then dragging it. This allows you to reshape the object. Select the Paintbrush tool and, using the same color as the triangle, paint along the triangle. Select the triangle with the arrow tool. You’ll notice that now everything has merged into one image. Choose the eraser and try the same thing. If you don’t want to merge the paintbrush stroke with the triangle, you should create a new layer first. But again, we’ll cover this in a bit.
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December 2016
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